Hi, my name is Navneet. I am from India and I currently am 16 years of age. I am a sole developer who likes to develop games of any genre used up by the popular AAA titles.
I used to use Unity Engine for developing games, but then I thought of creating something good looking and has a life. So I started learning Unreal Engine 4 from YouTube.
Creative ideas, perfect story lines and a unique cinematic experience in games makes it alive. And that's what I am trying to bring out. I am not saying that it would be an AAA title feel, but I will try my best to bring out so.
MY PREVIOUS WORKS
I am also partnered with Swiftline Studios, which I work with my friends. We have created Sleep Tight and we are currently working on another title too. I have also created a game named Heavy Duty as a part of Reckon Studios and published it under Swiftline. For both these games, I used Unity Engine.
SLEEP TIGHT
Sleep Tight is an extremely short spooky horror experience which rounds upto about 10mins of gameplay. This was the first game we ever made in our entire lives and probably the first time we ever used a game engine.
The game ends in a cliffhanger, though we don't have plans for creating a sequel.
HEAVY DUTY
Heavy Duty is another game that I solely made and published under Swiftline Studios. The game is of a similar genre as that of Sleep Tight, but unlike Sleep Tight, the game features a slow narration and gameplay which gives about 25mins of gameplay. The game comes with two endings - one of them leading to a sequel, but like Sleep Tight, I too have no plans on creating a sequel.
Well, this is who I am! Thanks